Over the course of the project, a number of dedicated topics worthy of separate research have emerged. Each of these topics, given enough data-analysis, literature reviews and, most importantly, conceptual work, would be candidates for publications. I would like to use this space to talk about some of these ideas in their outlines, and as […]
Our available VR titles
I’ve decided to finally do a write-up of the current social virtual reality applications we have available for research. We’re constantly looking for new social spaces, so feel free to message us with suggestions. The core requirements are: There must be a multiplayer (preferably cooperative) element to the VR interaction There must be a reasonably […]
Data Anonymization in Virtual Reality
Translation: Nils Klowait Before Nils and I could step foot into the VR research space, we faced the problem of data anonymization. Sociologists who work with video data have developed many techniques for this: blurring or pixelating faces, modifying voices, and transforming video into graphics. However, in virtual reality, the issue of data anonymization starts […]
On the Multimodal Accomplishment of an Ambiguous Multi-step Action in Virtual Reality.
Foreword The following post is intended to be the first of many methodological/experiential ruminations about researching specific VR-related phenomena. Most of the terminology employed will be adapted from key microsociological works in related areas. For a primer, see Suchman (1987) and Goodwin (2017), along with Sacks (1995). All of the posts are meant to be […]